For the individuals who survived both today and yesterday, that perk is carrying over with you. **coughBlaircough** It was decided perks will be cumulative, but can only be used once.
For today's survivors, there is a lot of you. We're not gonna give y'all second lives, but instead, one bullet. While rummaging for food in a deserted house, you found a revolver that someone was fixing to play Russian Roulette with, then left. You line the bullet with the chamber, then head back out into the zombie infested world.
The mechanics of the bullet are as follows. Extend your arm, pointing a finger gun at a particular Zombie. Complete with sound effects and motions, shoot the zombie. THIS DOES NOT KILL THE ZOMBIE. Shooting a zombie does NOT remove the zombie from the game. What it does do is keep the zombie from tagging you. For all intents and purposes, that zombie is dead TO YOU and only you. They can't tag you and you can't eliminate them. Your relationship is reduced to Survivor and Non-participant. The zombie is free to chase or be killed by whoever else they please, they just can't tag you.
Remember, you only get one bullet, so pick which zombie to shoot wisely. Your arm must be fully extended, and clearly pointing at the zombie('s head), gutshots don't work on zombies. You know how pistol duels used to go down? Think of those and assume that position.
Bang.

Yay! I knew you could come around!
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