Zombies Game Intro Lays the groundwork, tells you the basic idea of the game

Ye Olde Rulebook Is the full set of rules governing the game

Game Sign Up As the name implies, is the form people fill out to play

Ye Olde Rulebook: ZOMBIES UPRISING

BASIC:
Pretty much everyone in the game starts as a survivor. There will be 1 starting zombie per 20 people, and +1 zombies for every +10 people. Zombies have to tag survivors, and convert them to zombies.


RULES FOR GAMEPLAY:

-----Times:
The game will be played for one week. Acceptable times for gameplay are:
Morning
Lunch
Afterschool(until 4:00)
All Passing Periods

-----Places:
Pretty much anywhere that is not:
The roof
Any staircase
The parking lot and medians in the parking lot
Front office
Library
Bathrooms
And of course, Safe zones

SAFE ZONES:
There are several safe designated areas that are declared zombie-free.
While survivors are inside of it, a zombie cannot enter the safe zone.
When there are no survivors inside of it, a zombie can enter the safe zone and wait to ambush survivors.
If a survivor has both feet planted in the safe zone and manages to tag a zombie, that zombie is out for the rest of that time period. This is referred to as tagging a zombie.

The effects of a safe zone can be nullified if 4 zombies link up(quadruple high five, chain fist bump, huddle cheer style, etc.) outside of a safe zone. Then survivors inside are fair game. This is called overrunning a safe zone.

During passing periods, Safe zones cannot be overrun or puppy guarded. Zombies need to just walk on by.


SURVIVORS:
Survivors wear bandannas on the right arm. When a zombie touches the survivor on the right(bandanna'd) arm above the elbow, they become a zombie. This is referred to as zombification. Participants that survive the day will get perks! These will vary, depending on the number of survivors at the end of the day.

ZOMBIES:
Zombies wear bandannas on the left arm. Zombies may NOT run, which, for technicality's sake, has been defined as having at least one foot on the ground at all times. If the zombie moves so fast their feet are leaving the ground, they are no longer walking. Leaping is also not allowed. Lunging and speed walking are completely fine as long as the zombie has a foot down before taking the next step.

A zombie can be removed from the game if their bandanna is pulled by a survivor, and will be out for the rest of the day. The knot doesn't necessarily have to become undone, since the bandanna will be tied to zombies in a lot of different ways, but it has to be actually grabbed and yanked at. This is referred as killing a zombie.

POINT SYSTEM:
Survivors that last the entire day will receive 5 points.
Zombies will receive 1 point for every kill made as a zombie.

At the end of the week, whoever made the most points can be declared the winner.
Good luck, and a happy apocalypse to you all.


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